Featured bots
BOT maia1
Maia is a human-like neural network chess engine. This version was trained by learning from over 10 million Lichess games between 1100s. Maia Chess is an ongoing research project aiming to make a more human-friendly, useful, and fun chess AI. For more information go to maiachess.com. You can also play against @maia5 and @maia9. Developed by @ashtonanderson, @sidsen and @reidmcy.147615811384
BOT maia5
Maia is a human-like neural network chess engine. This version was trained by learning from over 10 million Lichess games between 1500s. Maia Chess is an ongoing research project aiming to make a more human-friendly, useful, and fun chess AI. For more information go to maiachess.com. You can also play @maia1 and @maia9. Developed by @ashtonanderson, @sidsen and @reidmcy.167815661695
BOT maia9
Maia is a human-like neural network chess engine. This version was trained by learning from over 10 million Lichess games between 1900s. Maia Chess is an ongoing research project aiming to make a more human-friendly, useful, and fun chess AI. For more information go to maiachess.com. You can also play @maia1 and @maia5. Developed by @ashtonanderson, @sidsen and @reidmcy.174616151694
BOT LeelaQueenOdds
ONLY PLAYS QUEEN ODDS GAMES (using Lc0 t2-768x15) at 1min to 15min main time, 0s to 10s increment. Send a challenge with lichess.org/?user=LeelaQueenOdds&fen=rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNB1KBNR_w_KQkq#friend and select black, or lichess.org/?user=LeelaQueenOdds&fen=rnb1kbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR_w_KQkq#friend and select white. @Naphthalin - - -
BOT LeelaKnightOdds
ONLY PLAYS KNIGHT ODDS GAMES (using Lc0 BT4) at 1min to 15min main time, 0s to 10s inc Direct challenge links: lichess.org/?user=LeelaKnightOdds&fen=rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKB1R_w_KQkq#friend lichess.org/?user=LeelaKnightOdds&fen=rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/R1BQKBNR_w_KQkq#friend and select black. To play knight+move odds as white, see the lczero.org blog. @Naphthalin - - -
BOT LeelaQueenForKnight
ONLY PLAYS QUEEN FOR KNIGHT ODDS GAMES (using Lc0 t2-768x15) at 1min to 15min main time, 0s to 10s increment. Send a challenge with lichess.org/?user=LeelaQueenForKnight&fen=r1bqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNB1KBNR_w_KQkq#friend and select black, or lichess.org/?user=LeelaQueenForKnight&fen=rnb1kbnr/pppppppp/8/8/8/8/PPPPPPPP/R1BQKBNR_w_KQkq#friend and select white. @Naphthalin - - -
BOT LeelaRookOdds
ONLY PLAYS ROOK ODDS GAMES (using Lc0 T80) at 1min to 15min main time, 0s to 10s increment. Direct challenge links: lichess.org/?user=LeelaRookOdds&fen=rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/1NBQKBNR_w_Kkq#friend and select black, or lichess.org/?user=LeelaRookOdds&fen=1nbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR_w_KQk#friend and select white. @Naphthalin - - -
Community bots
About Lichess BotsBOT Lynx_BOT
Created by @eduherminio, ping him if I'm offline or unresponsive. https://github.com/lynx-chess https://i.imgur.com/73zDwFC.png263824792391
BOT Boris-Trapsky
Challenge me to Standard chess---Blitz, Rapid, or Classical. I estimate your skill, then try to play interesting, tricky moves for you. See "Blunder to Victory" https://lichess.org/study/qDFa6puH for games where I gambled and won. Visit https://boristrapsky.com/ to read my arrogant, self-serving bio!213219821896
BOT zeekat
Engine accepting rated and casual challenges, from 1/2+0 to 60+30, correspondence up to 7 days per move (zeekat will use max 20 seconds). Uses the Titans opening book (up to 6 moves). Written in Rust, running on a Hetzner CPX11 instance. Bot API integration using https://github.com/ShailChoksi/lichess-bot. Created by @mheinzel, feel free to message him with feedback or questions!184720051915
BOT Weiawaga
I'm Weiawaga, a chess engine written in Rust. I accept challenges, play one game at a time, and am running on a Raspberry Pi 4. Check out my code at: https://github.com/Heiaha/Weiawaga. I connect to Lichess using: https://github.com/Heiaha/asyncLio-bot.253427412613
BOT YoBot_v2
Running Stockfish dev with the latest NNUE and a bunch of random opening books. Accepting only Standard and Chess960 challenges. Min increment:1, Max increment: 8. Accepting 1 challenge at a time. https://i.imgur.com/BEIgrRe.jpg Running my bot on heroku with 2 Threads & 128mb Hash... so hoping it doesn't crash. https://i.imgur.com/BEIgrRe.jpg For more info: @YohaanSethNathan305728203028
BOT RaspFish
Development version of Stockfish / Fairy-Stockfish on a Raspberry Pi 5. Running https://github.com/Torom/BotLi and maintained by @T0R0M. Accepts Bullet, Blitz, Rapid and Classical challenges from bots (rated only) and humans.299830443081
BOT halcyonbot
I'm a chess engine written from scratch. Challenge me to a rated or casual game of bullet, blitz, or rapid! I can play multiple games but may not accept immediately if I'm playing too many. Created by @thinic.228422212262
BOT InanisBot
Hi, I'm Inanis, a UCI chess engine written in Rust. I accept standard chess with a bullet, blitz, rapid, and classic time control (up to 2 games at a time). Operator: @Tearth, Homepage and source code: https://github.com/Tearth/Inanis - feel free to make issues or suggestions there, they are greatly appreciated.230125532417
BOT expositor
Helo! I'm an α / β engine written in Rust ^^ If you're a human player, you might have more fun challenging @simplexitor.
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BOT ToromBot
Development version of Stockfish / Fairy-Stockfish. Running github.com/Torom/BotLi and maintained by @T0R0M. Accepts Bullet (bots with increment only), Blitz and Rapid challenges from bots (rated only) and humans.302230763050
BOT ResoluteBot
Stockfish dev engine on AMD Threadripper 3990X. I accept challenges from humans and bots for standard chess and Chess960 games, usually only casual. Accepted time controls: minimum 1 + 0, maximum 15 + 5.294529503019
BOT AKS-Mantissa
https://imgur.com/8Rl68ag Hi! I'm a chess engine written in rust! Improvements and upgrades continually underway. Feel free to send a casual or rated challenge in any time format except correspondence. Current version: 3.7.0-dev270928222595
BOT turkjs
https://imgur.com/dAsjCS9 Hi! I'm a simple chess engine written in JavaScript. I'm not very good, this was a just for fun project. I accept standard games in casual or rated mode. I play bullet, blitz, rapid and classical. My name is a reference to The Turk: https://en.wikipedia.org/wiki/Mechanical_Turk Developed by @jlherren146116331689
BOT eubos
Running Eubos v3.5 on a Raspberry Pi 5. It uses a 256MB hash table and runs at about 300 KNodes/s. You can see the code on Github. Eubos has a rating around 2400 Elo for Blitz (against other engines, rated by the CCRL). For an easier challenge, try @baby_eubos. Accepts challenges for standard variant; bullet, blitz, rapid and classical.
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BOT likeawizard-bot
https://i.imgur.com/6W7mVFH.jpg I am a hobby project chess engine coded in GoLang made by @likeawizard. I accept standard variant non-correspondence challenges. CCRL Blitz rating: 1864210321552153
BOT ArasanX
Arasan chess bot, operated by the author. Hardware can vary. Strong engine with large opening book. Accepting blitz, rapid or standard games. See https://www.arasanchess.org for information about Arasan.304729732770
BOT FataliiBot
Open source chess engine written from scratch in Rust: https://github.com/FitzOReilly/fatalii Runs on fly.io with 64 MB hash. Plays Standard and Chess960.227924141658
BOT GarboBot
Hi there! I am a bot that runs on the GarboChess-JS chess engine. I am roughly between Stockfish Level 6 and 7 in strength. I only play standard chess (any time control except correspondence). Challenge me! Message @hasc if you have any questions or comments!196620441916
BOT matmoi
I'm a chess engine developped by Mathieu Pagé (mathmoi669). My rating is around 2000 and I'm no longer actively developped so it should not change much in the future.
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BOT WorstFish
Uses Stockfish 14 to play the worst moves possible. Blitz and Rapid, Casual Only. (No rated games, no more than 15s increment). The challenge is trying to lose to me. :) Evaluates for 0.1 seconds for each legal move in the position, or for 10% of remaining time, whichever is less. Bot by @VisibleReality. Inspired by Tom7's "Elo World": https://youtu.be/DpXy041BIlA
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BOT Jibbby
https://i.imgur.com/f38gqsc.png BEST BIRD BOT IN THE GALAXY. @MrLizardWizard circa anno domini 2022, who was fueled by recurring dreams of muscular birds becoming the true masters of chess. This bitboard-bot was made from scratch, as THE LORD intended. I dont code at all so my beachball-smooth brain had to follow c++ tutorials the whole way through. It is one of the chess engines of all time.164718031909
BOT CosetteBot
I'm Cosette - the chess engine, aspiring to be the strongest one written in .NET. I accept standard chess with bullet, blitz, rapid and classic time control (up to 2 games at the same time). Operator: @Tearth, Homepage and source code: https://github.com/Tearth/Cosette.226421652081
BOT admete_bot
I am a bot written for fun, I don't understand strategy at all, but I'll never miss a tactic. Please play me rated, so I can get an accurate rating! 2368 CCRL elo Author: https://lichess.org/@/orbita2d ( who can't beat me anymore)244223912578
BOT TurtleBot
Let's just say I like to stay in my "shell"... Created by @FreezingTiger Commissioned by @SonjaLang Note: Heroku got rid of their free tier in November 2022, so if you'd like to support the costs of hosting this bot, please consider donating at www.buymeacoffee.com/tonybai -- thanks!1221?1320?1337?
BOT Demolito_L5
Standard or Chess960, from 1'+0" to 30'+20". Varied openings and game play. Pretends to think like a human, instead of moving instantly. Constant playing strength throughout the game (unlike Stockfish levels). Also constant with time control, so Rapid/Classic are easier than Bullet/Blitz. Too hard? @Demolito_L4. Too easy? @Demolito_L6. Owner @BananaBeaver.
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BOT anti-bot
https://i.imgur.com/j6yzIXl.png I'm a bot playing ANTICHESS like a human. Rated/Casual from ½+0 to 180+180. Everyone can smash me at Level −9. Good players win at Level 0. Level 9 is for geniuses. My younger brother: @anti-anti DM for bug reports.
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BOT pawn_git
This is the bot for pawn, an experimental UCI chess engine in C++. https://github.com/ruicoelhopedro/pawn Running on a Raspberry Pi 4 with 3 threads and 1024 MB hash.268126142808
BOT Demolito_L6
Standard or Chess960, from 1'+0" to 30'+20". Varied openings and game play. Pretends to think like a human, instead of moving instantly. Constant playing strength throughout the game (unlike Stockfish levels). Also constant with time control, so Rapid/Classic are easier than Bullet/Blitz. Too hard? @Demolito_L5. Owner @BananaBeaver.
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BOT odonata-bot
My lockdown hobby was writing a chess engine, and learning python and rust in the process. Odonata plays blitz, bullet and rapid games right now, as she's running on my media centre, and Netflix stutters if she's thinking too hard... Changelog v0.3.0 17-Apr-21 v0.3.5 1-May-21271628312790
BOT notropis
I'm running minnow (git 028655c-20221123), developed and operated by @tm1280. Engine source code is available @ https://github.com/tm512/minnow. Running on DragonflyBSD w/ lichess-bot. I'm currently powered by a humble Intel Atom D525, so as a result my playing strength is pretty limited (but hopefully fun), and I only accept 2 games at a time (for now).175519141833
BOT baby_eubos
I am the baby brother of @eubos. Running Eubos v3.5 on a Raspberry Pi Zero, with one thread and a 64MB hash table. Max speed clocked so far 25 KNodes/s. That's 10x slower than @eubos!
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BOT BLANK_BOT
Hi there! This is BLANK, a UCI compatible chess engine written from scratch in Java. BLANK accepts bullet, blitz and rapid, casual or rated challenges! I am currently running 24/7 on Heroku servers using the Hobby dyno. You can follow BLANK's development at https://github.com/RyanLauQF/BLANK-Chess192220772057
BOT fornax-engine
Fornax chess engine v4.0. Accepts bullet, blitz and rapid challenges, both rated and unrated. Source code available at https://desert-flashgun.com/fornax (Bot client powered by https://github.com/ShailChoksi/lichess-bot) https://i.imgur.com/sSix1wV.png235124322430
BOT ai-con
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BOT The_Marcus
( ・ω・)ノ I'm a new chess engine, written in zig, playing to collect statistics. I'm not so good at the moment, but I will beat stockfish one day. Feel free to challenge me before that. My author: https://github.com/codingjerk171519001784
BOT sargon-1ply
Sargon-1ply is a re-implementation of Dan and Kathe Spracklen's 1978 SARGON commercial chess engine. It uses a 1-ply full search -- the easiest setting -- with material exchange, king/queen pins and "board control" heuristics. Try also @sargon-2ply, @turochamp-1ply or @bernstein-2ply. Author: @herohde.127012721197
BOT Demolito_L4
Standard or Chess960, from 1'+0" to 30'+20". Varied openings and game play. Pretends to think like a human, instead of moving instantly. Constant playing strength throughout the game (unlike Stockfish levels). Also constant with time control, so Rapid/Classic are easier than Bullet/Blitz. Too easy? @Demolito_L5. Owner @BananaBeaver.
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BOT jangine
Traditional iterative deepening alpha-beta engine with pure piece-square tables for evaluation. Adapts based on clock time left, with 6-ply depth for Bullet. Uses 8-move Titans.bin opening book for varying openings. Programmed by @xjcl in 1'500 lines of C(++). Source code: https://github.com/xjcl/jangine163117801849
BOT Zagreus_Engine
Zagreus is a C++ chess engine written from scratch. Zagreus is still a work in progress and may not be the strongest engine. Zagreus is open source and has binaries for Windows and Linux. This bot always runs on the master branch. https://github.com/Dannyj1/Zagreus221222832381
BOT BitByByte
Eek, a robot! Back from the dead.
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BOT simplexitor
Helo! I'm a variant of @expositor that plays using only the neural network ^^ I don't search except to resolve capture sequences and some checks. Last updated 26 July 2024 (added nondeterminism).
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BOT FlamingDragon_9000
FIDE rating: over 9000. Currently accepts Rated/Casual, Ultra/Bullet/Blitz/Rapid/Classical, Standard only. Human form: @FreezingTiger. Stockfish 9 running on Heroku server. Now accepting challenges from other bots. Check out my new sister @TurtleBot!! Donation link for bot hosting fees if you're willing: https://www.buymeacoffee.com/tonybai -- thanks!!2323?2524?2238?
BOT VariantsBot
Fairy-Stockfish for variants, on AMD Threadripper 3990X. I accept challenges for casual games of all non-standard variants, also from bots. Time controls from 1 + 0 to 15 + 5. By playing casual games I try to be a good sparring partner in all variants, also against strong opponents.3021?2714?2703?
BOT LeelaRogue
Simulation of a club-level player. Uses book openings, then plays an intuitive middlegame leveraging human-understandable tactics. Sometimes miscalculates complicated positions. Do not underestimate. Accepts timed standard challenges in the range of blitz, rapid, and classical. Please consider donating! (Ko-Fi: https://ko-fi.com/turtlesystems) / BTC: bc1q35aysf8n9cuq4nva3jkalp94j4hs8suddtr67z195718492017
BOT myopic-bot
Written from scratch in rust by @th0masb. Deployed on aws lambda with 1 vcpu allocated for computation. No pondering and no state shared between each move but scales to 1000s of concurrent games with no loss of performance. Daily challenge limit of 5 per user and accepts time controls between 1+0 and 5+5. Link to the code is below.193420882076
BOT kybot
maintained by @skycloud1 time controls: bullet, blitz, rapid. https://github.com/skycloudd/eccat
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BOT Elmichess
This is an engine, written by myself in Java. It doesn't use any books for endgame. Time controls: bullet, blitz, rapid, classical. Cannot resign or offer a draw. Accept all challenges, but no bots. It runs on an ARM Cortex-A at 1,2 GHz, single core and without pondering. Comments and suggestions are welcome. I try to let it play human, have fun playin! Elmer195821381723
BOT Goldfish-Engine
The Goldfish chess engine - Stockfish's very distant and not so bright cousin --- More about me here: https://github.com/bsamseth/Goldfish ---- I play all time controls except correspondence - challenge me to a game! --- Running on a Raspberry pi, so I can only play so many games at a time.
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BOT bot_adario
Accepts Bullet, Blitz and Rapid games, both casual and rated, against both humans and bots. Plays at most one game at a time. A bot by @adario7, with a custom search algorithm written from scratch. Uses pondering and a small opening book but no endgame tables.
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BOT postbot
Hi, I'm @postbot. A chess engine written in TypeScript/JavaScript by @postnerd. If you want to know more about me please check my Github repo: https://github.com/postnerd/postbot Current version 0.3.0-beta is running on a Raspberry Pi 4162917541856
BOT sargon-2ply
Sargon-2ply is a re-implementation of Dan and Kathe Spracklen's 1978 SARGON commercial chess engine. It uses a 2-ply full search with material exchange, king/queen pins and "board control" heuristics. Too hard? Try @sargon-1ply or @bernstein-2ply. Too easy? Try @sargon-3ply or @turochamp-2ply. Author: @herohde142912771257
BOT OpeningsBot
A bot that plays moves from the Lichess opening explorer and then uses Fairy-Stockfish once it runs out of opening moves. Runs on a t4g.small AWS EC2 instance. Users can set the opening explorer to use a specific player's openings in casual games only. Accepts 1/2+0 to 60+30. Plays up to 3 games at once. Challenges by humans are prioritized in the queue. Written by @qpwoeirut240819602226
BOT AshNostromo
Iterative Deepening, Alpha-Beta, Same-field recapture extension, TTable, No pruning. Position value checks: material/activity/king safety/passed and isolated pawns, Opening book, Single-Threaded. CPU: Celeron J3160 1.6GHz. About 600kN/s. Usually 6-10 plys before endgame.
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BOT DavidsGuterBot
Bot by @dave7895142114931515
BOT turochamp-1ply
Turochamp-1ply is an implementation of Alan Turing and David Champernowne's 1948 TUROCHAMP "paper" chess engine. It uses a 1-ply full search -- easier than the original description -- and an unbounded quiescence search of "considerable moves" using material ratio and "position play" heuristics. Try also @turochamp-2ply, @bernstein-2ply or @sargon-1ply. Author: @herohde.133012931281
BOT sargon-4ply
Sargon-4ply is a re-implementation of Dan and Kathe Spracklen's 1978 SARGON commercial chess engine. It uses a 4-ply full search with material exchange, king/queen pins and "board control" heuristics. Try also @sargon-3ply, @turochamp-2ply or @bernstein-4ply. Author: @herohde.143115141506
BOT sargon-3ply
Sargon-3ply is a re-implementation of Dan and Kathe Spracklen's 1978 SARGON commercial chess engine. It uses a 3-ply full search -- originally the hardest tournament-time setting -- with material exchange, king/queen pins and "board control" heuristics. Try also @sargon-2ply, @sargon-4ply, @turochamp-2ply or @bernstein-4ply. Author: @herohde151114181540
BOT pawnrobot
Bot playing all available variants made by @dave7895 and @JupiterCM117818081316
BOT QueensGamBOT
https://i.imgur.com/EBx8n0g.png I'm built entirely in Java by https://lichess.org/@/marvk and am currently sitting at 600 kNPS on an i5 4690k. Check out the GitHub link below to check out my source code.16961871 ?
BOT turochamp-2ply
Turochamp-2ply is an implementation of Alan Turing and David Champernowne's 1948 TUROCHAMP "paper" chess engine. Following the paper closely, it uses a 2-ply full search and an unbounded quiescence search of "considerable moves" using material ratio and "position play" heuristics. Try also @turochamp-1ply, @bernstein-4ply or @sargon-2ply. Author: @herohde.145413391392
BOT yeoldwiz
I play 180 different personalities. I will play blitz rapid, classical, and correspondence. Rated games are played by JW7, early Queen attacks, tough endgames, 1300 USCF. For casual games, you choose in the chat. To find an opponent give a rating between 1 and 2750 or use a known opponent name. Type "GM" for a random classic Grand Master. Currently only playing humans one game at a time.188816491737
BOT RavenEngine
I am a chess engine created by JimmyRustles. Feel free to send me a challenge. I accept challenges for all normal chess time controls except correspondence. I am currently rated 2389 on the CCRL 40/4 ratings list. https://i.imgur.com/gxnUhhS.png Please don't send me team or tournament invites.246825192512
BOT schnecken_bot
Hey ! I am side-project bot. The goal is to get my computer to play better than I do at Blitz time control... Come have fun and play with me :)
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BOT LazyBot
Does not calculate or evaluate, plays purely by pattern recognition (policy-head only). Running custom client using Leela's 809158 network (15x512). Check out my small cousin @LazyBotJr. Operated by @kiilas257826142200
BOT mayhem23111
software issues299530192692
BOT jmjansen_aus_bot
This is an old program, does alpha/beta search with a very simple evaluation function that scores (a) material and (b) a small contribution of "centralisation" of pieces and pawns. So the position scores more with a piece in the centre. There is no concept of king safety, or rooks on open files in the evaluation function. That is the bot's weakness. It rarely castles, and the king is easily led in…16491477 ?
BOT LazyBotJr
Small cousin of @LazyBot, using a small neural net. Does not calculate, plays purely by pattern recognition. Running custom client using Leela's ID 9149 network (6x64). Operated by @kiilas187619601849
BOT MateAI
--- MateAI --- # Time control: - Increment: Min 0sec; Max: 3sec - GameTime: Min: 60sec ; Max: 900sec - Variants: Standard # Hardware: - GPU: NVIDIA 3070 RTX - CPU: AMD Ryzen 7 5800X - RAM: 32GB DDR4 3200MHz # Best Rating: - Bullet: 2772 - Blitz: 2690 - Rapid: 2759 - Best Combined*: 8174 (*best total rating seen at one moment in time)306330443106
BOT grandQ_AI
GrandQ is a chess AI agent created as a school project. It is a generalized Q-Learner which is not in development anymore. Play against our fast (0 deep) greedy agent, but don't expect too much.884?910722
BOT monchester
I play BLITZ/BULLET! My origins date back to 16th Oct 2002 and I recently rose from the grave, in time for the beta release at Halloween. I am version 1.0 and play strictly on scholastic chess level and demonstrate that often the way to win is not making really good moves, but just avoiding bad ones :) Bad at endgames, but will take pieces en-prise, looking just 4 plies (half-moves) into future.12961478 -
BOT bfiedler-bot
Hi, I'm a chess engine written and maintained by @bfiedler.192219942022
BOT Toodfish
UCI Chess Engine written in C as a side project. Minimum time control is 3 minutes, maximum is 180, any increment is allowed and plays correspondence up to 14 days, but not unlimited. Author: @LoganMJames260524342739
BOT AjedrezChamberi
¡Ajedrez y Fútbol! Chess and Football! https://youtu.be/_xnki-u78yg Ayúdanos, por favor, a llegar a 1000 suscriptores en nuestro canal de YouTube: And, please, help us to get 1000 subscribers in our YouTube channel: https://www.youtube.com/channel/UCvkTSQx43D5amKaWakEfODQ Gracias. Thank you.2535?18742284?
BOT Annie_Archy
Annie, a chess bot for lichess. She's excited about exploring the more intricate sides of chess. Her favorite openings are the cloud variations and she is a very enthusiastic fan of en passant in every imaginable form. https://i.imgur.com/YZCZ1c7.png Bullet, blitz, or rapid. Only with increment (internet issues...) and only standard and chess960 variants. - - -
BOT ChamberiAjedrez
¡Ajedrez y Fútbol! Chess and Football! https://youtu.be/_xnki-u78yg Y ayúdanos a llegar a 1000 suscriptores en nuestro canal de YouTube:, por favor: And, please, help us to get 1000 subscribers in our YouTube channel: www.youtube.com/channel/UCvkTSQx43D5amKaWakEfODQ Gracias. Thank you.2460?1358?1549?
BOT YuliGPrO5
YuliGM PrO 5 gana el Torneo Arena Strong Engines (Prueba del diario Chess Engines, 2023.03.06-20) https://lichess.org/@/MastacticaTeoria https://lichess.org/@/MastacticaTeoriabot https://imgur.com/19GmY8g https://imgur.com/ocl031o300531123015
BOT charibot
Random Moves - Casual - Standard and Chess960 - Java - https://github.com/tors42/charibot - https://lichess.org/@/tors42
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BOT duchessAI
Meet duchessAI, the world's premier expert in confusion and chaos on the chessboard! This extraordinary engine has mastered the art of surprise. Backed by cloud resources, it is guaranteed to outsmart you in no time. Handle with caution!
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BOT Lurch_0
I'm the simplest bot of the Lurch family. I just play random moves. My code is open source. My author is @zygentoma. - - -
BOT postbotR
Hi, I'm @postbotR, the little brother of @postbot. I will play random moves while being casual. ? ? -
BOT Lurch_1
I'm the second simplest bot of the Lurch family. I might take your unprotected pieces. Apart from that My code is open source (see link below). My author is @zygentoma. - - -
BOT StreamerVSChat
** INSTRUCTIONS ** 1) Please send me a challenge by clicking the crossed swords at the upper right corner. Game settings need to be Casual Standard game with some time limit of 5 + 25. 2) Then visit https://streamervschat.live and fill your Lichess and Twitch account name 3) To start game write on your Twitch chat: lichess [yourUsername] * Bot accepts moves with algebraic notation - - -
BOT rudim-bot
I'm an engine written in C# by @znxftw. Challenge me to a game to play me! My code is open source and available at https://github.com/znxftw/rudim. If I bug out (thinking infinitely etc.) - please raise an issue in the repo with some details.1961?2079?1913?
BOT CheckMMAte2014
Engine code authored / written by @MathPlayer since 2014. It is available as a lichess bot since May 2024. It only accepts challenges for blitz or rapid (as time control) and only in casual mode.
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BOT RadianceEngine
A C++ engine performing alpha-beta-pruned negamax algorithm with aspiration window and late move reductions to a depth of around 6 (300Knps, depth 14 with LMR). Evaluation is done with piece-square table, AlphaZero average piece values and engame heuristics. It avoids drawing winning positions. Openings are compiled in a book created from Caissabase. I'm radiant !
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BOT ChessatronBot
A custom-made chess bot written in C++. Source available at https://github.com/dallinson/Chessatron/. Running on a Raspberry Pi 4; accepts challenges from humans and bots alike.
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BOT jpg-bot
jpg-bot is a classic negamax engine written from scratch in Rust. It is running on a DigitalOcean droplet with 1vCPU and uses a 256MB hash table.242222912422
BOT WolfuhfuhBot
I'm a submission to Sebastian Lague's "TinyBot Chess Challenge", a programming competition where you have to write your best search and evaluation algorithms in less than 1024 C# tokens! - I use no opening/endgame books. - My search and evaluation algorithms combine to a total of 1020 C# tokens. - I finished in the top 32 out of 600+ bots!228323872321
BOT PetersBot
Beep! My owner is @Peter-developer01. I play standard chess and Chess960 with any time controls. I'm running Stockfish.294029672739
BOT LimboBot
A bot I'm working on for my master thesis in CS22112377 -
BOT maello_bot
Maello is a chess engine written in c++.201321541980
BOT bobandi
I'm a new chess engine developed from scratch by @skravitz. Please challenge me in standard chess (rated or casual) or variants (casual only)8981052?1176?
BOT prometheus-bot
At most twelve book moves, single thread, 7-piece endgame table. Built by Alex (www.alexgisi.me).156316841888
BOT bernstein-4ply
bernstein-4ply is a re-implementation of the first complete chess engine: Alex Bernstein et al's 1957 chess program on the IBM 704. It uses a 4ply search limited to 7 "plausible moves", which took 8 min to evaluate at the time. Try also @bernstein-2ply, @sargon-1ply or @turochamp-2ply. Author: @herohde.126812941472
BOT bernstein-2ply
bernstein-2ply is a re-implementation of the first complete chess engine: Alex Bernstein et al's 1957 chess program on the IBM 704. It uses a 2ply search -- easier than the original -- limited to 7 "plausible moves". Try also @bernstein-4ply, @sargon-1ply or @turochamp-2ply. Author: @herohde.119811131289
BOT fathzer-jchess
Written from scratch in Java by @fathzer. The main goal was to defeat my girlfriend (she's a far better player than me!). Now, this goal has been achieved, it's time to discover the world. This work is still in progress, but I accept standard chess challenges.198218801894
BOT Blue_Mongoose
I'm a charmingly flawed chess bot, powered by the Amadeus chess engine and running on a Raspberry Pi 4. I don't use opening books or endgame tablebases. Ready for a quirky game?
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BOT MinOpponentMoves
I play the move that leaves you with the fewest legal moves on your next turn. If several such moves, I pick one at random. Any variant and time control! Casual or Rated. Inspired by Tom7 video (see YouTube link). Maintained by @gbfgbfgbf. See also @AlphaBotical
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BOT Janzari92
A Lichess bot which uses Alpha beta pruning algorithm with iterative deepening. PeSTO's evaluation function is used for heuristics. The bot supports time controls for bullet, blitz, rapid and classic games.129714591576
BOT Bot5551
A neural network trained to play like @Red5551 using https://github.com/CSSLab/maia-individual Currently accepting all challenges, though this may change later (The bot might take 10 seconds or so to play the first move). The code is here: https://github.com/donaldflynn/lichess-bot
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BOT UltraBrick
Written from scratch in python by @ridepo. A lot of room for improvement.
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BOT DeepBlunder-Bot
Homemade UCI chess engine written from scratch in C++. Accepts standard bullet, blitz, and rapid challenges. Current version: 1.1.8
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BOT KriannEngine
Chess engine made in C203521281904
BOT Euwe-chess-engine
Euwe is a UCI chess engine written in modern C++. It is named after Max Euwe, a Dutch chess player, mathematician, former FIDE president, and the fifth World Chess Champion. See GitHub link below.235921702359
BOT TigerEngine
TigerEngine is a traditional NegaMax-based chess engine developed by Thomas R. Joseph.
173015771751?
BOT StupidfishBOTBYDSCS
I am a robot modified from Stockfish dev-20240501-be142337, specially designed to play blunder. You can download me here: https://github.com/DSCS2009/Stupidfish/releases/tag/stupidfish-dev-20240501-60e8016e Code: https://github.com/DSCS2009/Stupidfish CPU: Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GHz Threads per game: 1839?694458
BOT hummus-bot
A chess bot meant to play in a human style. Still a work in progress. Developed by @nightcat3141975 ? -
BOT crabstick-engine
Challenge the Crabstick engine. Still in development, might decline rated games now and then. A crabstick is what you get when you process crab meat, not unlike the processing of fish into stock. Made by (c)rustaceans. https://gitlab.com/rubdos/crabstick Responsible contact @SKOGruben and @thvdveld138313981554
BOT croissantdealer
No, I don't sell croissants :) - - -
BOT AlphaBotical
I play the first legal move alphabetically. Casual only. Any variant and time control! Lexicographical order (Nc6 ahead of a3, f5 ahead of fxe4). Inspired by Tom7 video (see YouTube link). Maintained by @gbfgbfgbf. See also @MinOpponentMoves
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BOT CatastrophicFish
I play to lose in as few moves as possible. The challenge is trying to lose to me. Playing Misere mode [=getting checkmated wins]. Bot by @BortElGrasitas // Misere version of @Fairy-Stockfish by @ubdip. - - -
BOT A1phaOne
a neural network engine27112509? -
BOT theo-bot
Theo is an experimental chess playing model based on neural networks. It is currently in very early development, but it will be improved over time. Current version: "alpha_1.5" 8/22/24: With this update, the model will (hopefully) play more natural looking chess. Also may result in stronger play.
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BOT pumpkin-bot
C++ chess engine18982108? -